Want to try challenging your assumptions about relief work in disaster situations? Craft an urban energy portfolio that balances economic, social, and environmental issues? Teach your kids about global hunger and humanitarian aid work? You can…from your computer console by logging into games for change (.org) and playing Inside the Haiti Earthquake, Energy City, or Food Force.
Games for Change, founded in 2004, is the leading global advocate for supporting and making games for social impact.
The object of the game?
For Inside the Haiti Earthquake,
By playing the role of an aid worker, journalist and survivor, you will be given the opportunity to commit to various strategies, and experience their consequences.
Or for Energy City:
Craft an urban energy portfolio that balances economic, social, and environmental issues…all while negotiating with stakeholders and generating enough power to support a growing population. Do you have what it takes to successfully lead a city toward a sustainable energy future?
They are also grouped by age range, so you can access age appropriate content for your 7 year old as well, like, One Ocean Interactive,
Launched in conjunction with the four-part, award-winning series “One Ocean”, users can enter the ocean and design their own experiences. Features expert resources and virtual 3 D underwater habitats.
How Does G4C Work?
We bring together organizations and individuals from the social impact sector, government, media, academia, the gaming industry and the arts to grow the field, incubate new projects and provide an open platform for the exchange of ideas and resources.
And through their “LAB” Program:
Games for Change provides a new suite of services to guide organizations and individuals that are actively pursuing games to further their public, philanthropic or academic mission. The services seek to lift up the field of social impact games and can range from the modest to the comprehensive: concept workshops, help in a public RFP process or support in the production and launch of a project.
In fact they are currently developing an interactive experience based on the best-selling book by Pulitzer Prize winning authors Nicholas Kristof and Sheryl WuDunn, Half the Sky.
The project aims to highlight the moral challenge of oppression of women around the world, and equally to present the opportunities women offer to promote economic development and international development.
Not all of the games are for solo players, and the company encourages community interaction by sponsoring “meet ups.”
Check them out at http://www.gamesforchange.org/…you know you want to play!!!! Now you can do it for a good cause…
Info and Media from the G4C website @: http://www.gamesforchange.org/